Guide for hosting and joining online games using the beta of Duckstation with rollback netcode.
Emulator setup
- Download the latest Duckstation rollback release from Github
- Extract the .zip file into a new folder
- Create a “games” subfolder and move any iso or bin/cue game you have into it
- Move your BIOS files into the “bios” folder
- [note] if you were given a DLC zip, use the provided bios file
- Launch the Duckstation exe
- Go to Settings > Add game directory…
- Select the “games” folder and click Select Folder
- When prompted to “Scan Recursively”, click Yes
- Go to Settings > BIOS
- Select the provided BIOS under all three regions
- Click Close
Controller configuration
- Click Settings > Controllers
- On the left, go to Controller Port 1
- Under Controller Type, click the drop-down and select Digital Pad
- At the top right, click Automatic Mapping and select your preferred controller
- Click Close
Playing online
You and the other players will need to have the same:
- BIOS file(s)
- game ISOs
- save states
Hosting a game
- Load a game from the list
- If loading a save state, click System > Load State > Load from file and open the save state file for the game you have loaded
- Once you’re at the title screen, click Netplay > Create session
- (optional) Enter a nickname
- Set input delay to 2 (up to 5 or 6 if connection is not strong)
- Select “Enable Traversal Mode”
- Click OK
- A “Host code” will be copied to your clipboard. Give this code to your opponent.
Joining a game
- Click Netplay > Join Session…
- Select the “Traversal Mode” tab
- Enter a nickname
- Set input delay to 2 (up to 5 or 6 if connection is not strong)
- Paste in the Host Code
- Click OK
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